The ludicrous idea of playing dolphins lends itself well to forming the imaginative space that the best RPG experiences require. Pretending to be non-anthropomorphic animals is such a foreign idea that it puts me in a bizarre mindset for actual game play – it’s almost allows more childish, primal play. I mean, seriously, when’s the last time you pretended you were an animal? Imagined that you didn’t have arms? The game taps that way of thinking and puts dice on it.The Kickstarter for Everything is Dolphins is ongoing.
Friday, February 24, 2012
Everything is Dolphins: Superchief article
Superchief.tv has a write-up on Everything is Dolphins. My favorite bit:
Posted by tim h at 8:30 AM